Video game holding company Activision Blizzard released its financial results for the fourth quarter and full year 2020. The company generated quarterly net revenues of US $ 2.41 billion, up 21.5% from $ 1.99 billion in the last quarter. same period of 2019. For the full year 2020, Activision Blizzard recorded revenue of $ 8.1 billion, which is a 25% year-over-year increase.
In total, the company reported quarterly net income of $ 508 million or $ 0.66 in earnings per share (EPS), down 3% from $ 625 million in the fourth quarter of 2019. For its full year , the company reported net profit of $ 2.2 billion, a 46% year-over-year increase from $ 1.5 billion in its fiscal 2019.
The video game holding company has published key performance indicators for its three business segments, Release of Activision (console games), Blizzard Entertainment (PC games), and King (mobile games). Spread across all of its assets, the company said a player base of more than 397 million players in the fourth quarter, down 3% year-on-year.
Activision had 128 million monthly active users (MAU) in the fourth quarter, mainly due to its Call of Duty base of players in the series. The business generated approximately 69% of Activision Blizzard’s total fourth quarter revenue to $ 1.66 billion, up 16% year-on-year, and operating income of $ 780 million with a margin of exploitation of 47%. For full year 2020, Activision generated segment revenue of $ 3.94 billion, up 78% year-over-year – with Call of Duty revenues nearly doubled – and segment operating profit of $ 1.87 billion with an operating margin of 47%.
Blizzard had MAUs of 29 million for the fourth quarter period and generated revenue of $ 579 million, down slightly year-over-year as revenue growth for World of warcraft was offset by a decline in other titles and the absence of BlizzCon. The segment’s operating profit for the fourth quarter was $ 160 million at an operating margin of 28%, which decreased slightly year over year, primarily due to increased marketing investments and amortization of development costs for World of warcraft eighth expansion Shadowlands. For full year 2020, Blizzard generated segment revenue of $ 1.91 billion, up 11% year-on-year, and segment operating profit of $ 693 billion, up 49 % year-on-year, with an operating margin of 36%.
King declared 240 million AMUs and generated $ 577 million in revenue for Activision Blizzard in the quarter. The segment’s quarterly revenue grew 15% year-over-year, while its annual revenue rose 7% to $ 2.16 billion. King’s quarterly operating profit was $ 242 million, with an operating margin of 42%, while its annual operating profit was $ 857 million, with an operating margin of 40%.