CD Projekt Red will share 10% of its annual income among employees, but the crisis over Cyberpunk 2077 will continue.
CD Projekt Red boss Adam Badowski recently responded to concerns about Cyberpunk 2077’s mandatory tightening by announcing that 10% of the company’s annual profits for 2020 will be split directly between the team.
It was recently revealed that CD Projekt Red has ordered mandatory six-day weeks for all of its staff in the run-up to Cyberpunk 2077, which is slated to launch on November 19, 2020. For those who haven’t followed Cyberpunk 2077’s trajectory pre-launch, this contrasts directly with previous promises that mandatory tightening would not be factored into development.
Badowski responded to this report by posting a statement on Twitter, which you can check for yourself below.
âThese last six weeks are our final sprint on a project we’ve all spent a lot of our lives on,â Badowski writes. âSomething that is close to our hearts. The majority of the team understand this push, especially in light of the fact that we’ve just sent the game up for certification and each day visibly brings us closer to releasing a game we want to be proud of.
âIt’s one of the hardest decisions I’ve had to make, but everyone is paid well for every extra hour they put in. And, as in recent years, 10% of the annual profits generated by our company in 2020 will be directly distributed. among the team. ”
This follows a statement last year when Badowski, alongside CD Projekt Red co-founder Marcin IwiÅski, said the crisis on Cyberpunk 2077 would be more “human” than it was for the development of The Witcher 3.
Obviously, this doesn’t mean that the crunch culture surrounding Cyberpunk 2077 has ended – rather, it implies that the mandatory six-day weeks will persist and the company’s promise to spend 10% of its annual revenue on its development. he team is still standing.
Cyberpunk 2077 is slated to launch on November 19, 2020. It will be playable on PC, PS4, Xbox One, PS5, Xbox Series X, and Google Stadia.
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